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Tatra T3 tram

This is a legendary Tatra T3 tram model. It was a hard surface modeling practice which I later wanted to finalize as a textured lowpoly model. 8k textures, about 17k tris in the low-poly model.

An UE4 screenshot. Around 17k tris.

An UE4 screenshot. Around 17k tris.

An UE4 screenshot. Around 17k tris.

An UE4 screenshot. Around 17k tris.

An UE4 screenshot. Around 17k tris.

An UE4 screenshot. Around 17k tris.

Smoothed highpoly screenshot

Smoothed highpoly screenshot

Smoothed highpoly screenshot

Smoothed highpoly screenshot

Smoothed highpoly screenshot, close-up view of some details

Smoothed highpoly screenshot, close-up view of some details

Smoothed highpoly wireframe

Smoothed highpoly wireframe

Highpoly before smoothing

Highpoly before smoothing

Highpoly before smoothing

Highpoly before smoothing

Highpoly before smoothing, close-up top parts detail

Highpoly before smoothing, close-up top parts detail

I also decided to make a quick cobblestones texture for a presentation scene, so I sculpted it and baked. But in the scene it looks a bit flat and like it's not worth time I wasted on it.

I also decided to make a quick cobblestones texture for a presentation scene, so I sculpted it and baked. But in the scene it looks a bit flat and like it's not worth time I wasted on it.

Cobblestones texture on a preview.

Cobblestones texture on a preview.

Cobblestones texture breakdown.

Cobblestones texture breakdown.